| students

Student work is displayed for classes which include, but are not limited to: A/V production, A/V post-production and vfx, 2D animation, Web Design : Content Management Systems, interactive and animated projects, as well as, the preliminaries of physical computing. Theory classes encompassing the creative process and principles of design. Student work is generally graphic-centric. All work is provided at the expressed consent of the individuals who have created that work.


"The project focuses on promoting the classical art forms preserved in the Indian museums. Treasured Tales revitalizes the experience of these paintings, by providing the visitors with infotainment in an interactive form. It uses interpretive technologies and storytelling techniques to engage visitors actively in multimedia experiences. Enhancing the quality of visitor-experience is a significant aspect of the project." - Diksha Jaiswal


"This experience serves as a memento for individuals to reflect upon their relationship with each other. Each response represents an individual’s unique self and yet each wall offers a snapshot of our shared memories, our collective stories of joys and struggles. It offers new ways to engage with the people around us. By creating spaces where we can share our inner selves, Museum of Memories invites the user to immerse themselves in a path already taken but soon forgotten." - Noella Dias



For his capstone project, Yash Chandak created an interactive installation which "aims to engage the audience with the idea of bending time." He was then invited to exhibit at a conference for interaction at the Indian Institute of Technology, Mumbai.


Completed as an independent project, this animation by Priyanka Bhaduaria describes the design process for people who have no idea what it is about.

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"Wave" (top) by Anvi Dedhia, Binoli Shah and Diksha Jaiswal is an interactive installation in which the user controls the behavior of LED illumination based on hand gestures.

"Piano" and "Agitation Game" (middle) by Nilisha Kedia, Brinda Joshi, Harshad Wadhwani and Poornima Verma, are both interactive projects utilizing electronics.

Sidhartha Nandan (bottom left) builds his musical chair for children. A combination of LEDs and 8 bit sounds are generated when sensors are triggered. Daniel De Menezes (bottom right) An electronic percussion instrument producing sound and light.



Two works of sequential art: Santaji Shrike (left) Inspired by the work of Duane Michals, Santaji structured his narrative as a graphic novel. Monish Kulora (right) A book of dreams in mixed-media.

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Linh Dieu Vu Pham (top up) A website to promote environmental awareness of marine ecosystems.

Pratik Luharuka (top bottom ) built a game-like website called the Indian Express, where the user navigates a train through the tourist sites of India.

Nillu Rathod (bottom up) is graphic designer who built the frontend of a web store.

Monica Daga (bottom down) produced a site for her brand, Impronta. The site features photos from a shoot she produced and styled.


Riya Bhatnagar's (top) composite of scrolling picture frames and gold fish, to the accompaniment of Erik Satie, is meditative, she followed with a high-energy shoe commercial.

Arwa Kassamali's (bottom) stop-motion animation treats live actors like paper. The representation of scale and proportion offers the viewer a play in perspective.


Daniel De Menezes directed his third shortsubject as a antismoking campaign.


Daniel De Menezes (top) directed his third shortsubject as a antismoking campaign. He also created magical 3D objects in a live action environment.

Shruti Sahu (bottom) models a 3D world with live action inlays for an independent project.